Blue-Collar Conjurer
A downloadable game
Buy Now$2.00 USD or more
Playable over 4 work days, you—a disenfranchised spellcaster—have taken up work in a rather droll environment. And work is too boring, but maybe there is a way to make it all a bit easier. Using 1D6, the single game sheet, and a writing utensil, craft the best spells to make your work go easier!
Created for the March Wizard Game Jam!
Status | Released |
Category | Physical game |
Rating | Rated 4.5 out of 5 stars (10 total ratings) |
Author | Travis D. Hill |
Genre | Role Playing |
Tags | LARP, Singleplayer, Tabletop role-playing game |
Purchase
Buy Now$2.00 USD or more
In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:
Blue-Collar Conjurer.pdf 702 kB
Comments
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Hey Travis! I did a short run-through of the game for me "Solo Adventurer" stream, hope you enjoy it!
Sorry, can you explain how to fill in the sheet? If the idea is to get the highest score, doesn't it mean we just craft spells that are good and affects our boss?
The idea is to capture a fun, silly way to interact with a potentially boring day. If you're playing this as a competition (to get the high score), then most definitely the best thing would be to cast good spells that affect our bosses. But really, who wants to only do that all day? :)
"I don't wanna work, I just wanna cast all 'dem spells all day ♫"