thanks Andrew! The concept definitely revolves more around non-humans trying to hold it together while a couple of humans are just talking about the boring stuff. You could also go super rogue and let people secretly choose whether they play as humans or not each round. Could be even wilder.
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Love the concept. It seems like players spend the game rarely playing as humans. Is that intentional or am I missing something?
thanks Andrew! The concept definitely revolves more around non-humans trying to hold it together while a couple of humans are just talking about the boring stuff. You could also go super rogue and let people secretly choose whether they play as humans or not each round. Could be even wilder.
Thanks for the reply. I look forward to playing it at one of our upcoming game nights